State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2024

Top 5 Puzzle and Riddle Games in Turkey: Q1 2024 Performance

Discover the performance of the top 5 puzzle and riddle games on a unified platform in Turkey during Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Puzzle and Riddle Games in Turkey: Q1 2024 Performance

The first quarter of 2024 saw interesting trends in the performance of the top 5 puzzle and riddle games on a unified platform in Turkey. The data, provided by Sensor Tower, reveals insightful patterns in weekly downloads, revenue, and active users.

Brain Test 4: Tricky Friends from Unico Studio experienced fluctuations in its weekly downloads, starting strong with over 100K downloads in early January and peaking at 166K in mid-January. However, by the end of March, downloads had dropped to around 26K. The game's weekly revenue saw a gradual increase, peaking at approximately $482 in mid-March. Active users also showed a declining trend, starting at 383K in early January and ending at 267K by the end of March.

Help Me: Tricky Story, released by ABI Game Studio, saw its highest weekly downloads at 189K in mid-January and then experienced a gradual decline to around 38K by the end of March. The game did not generate any revenue during this period. Active users peaked at 238K in mid-January and decreased to 87K by the end of the quarter.

Brain Test: Tricky Puzzles, another title from Unico Studio, had a steady performance in downloads, peaking at 128K in late January before stabilizing around 57K by the end of March. Weekly revenue was relatively stable, with a peak of $445 in late January. Active users also remained stable, averaging around 140K throughout the quarter.

Braindom: Brain Games Test by Matchingham Games showed a notable increase in weekly downloads, peaking at 95K in late January and maintaining around 70K in March. Revenue trends were modest, reaching approximately $201 in the final week of March. Active users peaked at 161K in late January and ended the quarter at 114K.

Thief Puzzle: to pass a level from TapNation saw its weekly downloads peak at 84K in late January before declining to about 23K by the end of March. Revenue remained consistent, averaging around $120 per week. Active users peaked at 205K in late January and decreased to 106K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024